A press release from Beijing-based gaming platform Cocos-BCX via PRNewswire on September 12 reveals that the firm has raised $40 Million in financing from several investors, including such names as Binance Labs, 500 Startups, BlockVC, and NEO Global Capital. Cocos-BCX was created by the team of Cocos2D-x, an open-source game development platform that helped develop such mobile hits such as Angry Birds, Clash of Kings, and Badlands.
Gaming Development Goes Blockchain
Cocos Co-Founder Richard Yang calls blockchain a natural fit for game development. Yang says that “there is an economy within any game and blockchain allows the developers and players to validate scarcity.” Blockchain technology can be used to manage the supply and ownership of virtual resources collected by players in-game. such as cards, coins, weapons, and rare items.
Haozhi Chen, founder of Cocos-BCX also weighs in on the firm’s funding, saying:
“Gaming has always been in our DNA, so we have a deep understanding of what the game developer community needs in order to succeed with blockchain. More importantly, we understand what type of development environment is most effective across all blockchain platforms and operating systems. With this new injection of capital, we will push the blockchain gaming industry forward and focus on penetrating the market faster than anyone else in this space.”
The firm’s platform is made up of a blockchain-based game engine, a development environment, and a public blockchain called CocosChain. The company’s ultimate goal is for the platform to become an end-to-end platform where developers can build, release, and maintain games across multiple blockchain platforms from a single point.
“Building a entirely new blockchain gaming platform from the ground requires building a new engine, blockchain system, and an integrated development environment (IDE), which is no small undertaking,” Yang says.
The Cocos Co-Founder added:
“We are delighted that our hard work and ongoing efforts thus far have been validated by so many investors and influencers from the blockchain and gaming communities. With this new funding we are confident that we can further accelerate the development of Coco-BCX to help bring blockchain gaming to the masses.”
An alpha version of the platform was featured at last month’s ChinaJoy, Shanghai’s annual gaming trade show. The firm expects to launch the beta version by the fourth quarter of 2018, with a formal launch in either the first or second quarter of 2019.
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